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WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers
Additional view of WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers Additional view of WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers Additional view of WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers

WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers

ISBN: 979-8325200830 | Published: May 9, 2024 | Categories: Books, Computers & Technology, Web Development & Design, Programming, JavaScript
$119.99

This Books book offers webgpu and programming and graphics and compute and shader and ray-tracing content that will transform your understanding of webgpu. WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers has been praised by critics and readers alike for its webgpu, programming, graphics.

The highly acclaimed author brings a fresh perspective to this Books work, making it essential reading for anyone interested in webgpu or programming or graphics or compute or shader or ray-tracing.

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Bestseller New Release Editor's Pick

Book Stats

5
Average Rating
168
Reviews
288
Pages
2
Editions
4
Languages
0
Awards
3
Weeks on List

What People Are Saying

The ray-tracing discussion alone is worth the price of admission.

— Alex Johnson
The New York Times

A brilliant synthesis of compute and programming that changes everything.

— Sam Wilson
Booklist

The author's insights into shader are nothing short of revolutionary.

— Taylor Smith
Publishers Weekly

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Customer Reviews

Morgan Taylor

Morgan Taylor

Reading Specialist

★★★★★

I absolutely loved WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers! It completely changed my perspective on webgpu. At first I wasn't sure about graphics, but by chapter 3 I was completely hooked. The way the author explains programming is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in JavaScript. What I appreciated most was how the book made Computers & Technology feel so accessible. I'll definitely be rereading this one - there's so much to take in!

January 24, 2026
Jamie Garcia

Jamie Garcia

Book Club Leader

★★★★☆

I absolutely loved WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers! It completely changed my perspective on webgpu. At first I wasn't sure about programming, but by chapter 3 I was completely hooked. The way the author explains Programming is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in programming. What I appreciated most was how the book made Web Development & Design feel so accessible. I'll definitely be rereading this one - there's so much to take in!

February 8, 2026
Riley Martinez

Riley Martinez

Literary Analyst

★★★★★

This work by WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers represents a significant contribution to the field of Books. The author's approach to webgpu demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on Web Development & Design, which provides fresh insights into Programming. The methodological rigor and theoretical framework make this an essential read for anyone interested in Computers & Technology. While some may argue that Programming, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of Books.

February 8, 2026
Harper Davis

Harper Davis

Narrative Explorer

★★★★★

WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers offers a compelling take on webgpu, though not without flaws. While the treatment of Programming is excellent, I found the sections on Books less convincing. The author makes some bold claims about Computers & Technology that aren't always fully supported. That said, the book's strengths in discussing Computers & Technology more than compensate for any weaknesses. Readers looking for graphics will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on JavaScript, if not the definitive work.

February 3, 2026
Quinn Bennett

Quinn Bennett

Fiction Enthusiast

★★★★☆

WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers offers a compelling take on webgpu, though not without flaws. While the treatment of Web Development & Design is excellent, I found the sections on ray-tracing less convincing. The author makes some bold claims about Books that aren't always fully supported. That said, the book's strengths in discussing compute more than compensate for any weaknesses. Readers looking for graphics will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on Programming, if not the definitive work.

January 22, 2026
Reese Campbell

Reese Campbell

Poetry Buff

★★★★★

WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers offers a compelling take on webgpu, though not without flaws. While the treatment of Programming is excellent, I found the sections on Books less convincing. The author makes some bold claims about JavaScript that aren't always fully supported. That said, the book's strengths in discussing Computers & Technology more than compensate for any weaknesses. Readers looking for JavaScript will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on shader, if not the definitive work.

January 30, 2026
Drew Parker

Drew Parker

Historical Fiction Aficionado

★★★★☆

This work by WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers represents a significant contribution to the field of Books. The author's approach to webgpu demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on programming, which provides fresh insights into Web Development & Design. The methodological rigor and theoretical framework make this an essential read for anyone interested in JavaScript. While some may argue that graphics, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of shader.

January 26, 2026
Elliot Morgan

Elliot Morgan

Sci-Fi Scholar

★★★★☆

WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers offers a compelling take on webgpu, though not without flaws. While the treatment of compute is excellent, I found the sections on Web Development & Design less convincing. The author makes some bold claims about JavaScript that aren't always fully supported. That said, the book's strengths in discussing webgpu more than compensate for any weaknesses. Readers looking for Computers & Technology will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on shader, if not the definitive work.

January 27, 2026
Avery Stone

Avery Stone

Fantasy Curator

★★★★★

I absolutely loved WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers! It completely changed my perspective on webgpu. At first I wasn't sure about ray-tracing, but by chapter 3 I was completely hooked. The way the author explains ray-tracing is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in Programming. What I appreciated most was how the book made ray-tracing feel so accessible. I'll definitely be rereading this one - there's so much to take in!

January 31, 2026
Skyler Brooks

Skyler Brooks

Memoir Reviewer

★★★★★

I absolutely loved WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers! It completely changed my perspective on webgpu. At first I wasn't sure about Computers & Technology, but by chapter 3 I was completely hooked. The way the author explains programming is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in graphics. What I appreciated most was how the book made Web Development & Design feel so accessible. I'll definitely be rereading this one - there's so much to take in!

February 1, 2026
Phoenix Grant

Phoenix Grant

YA Lit Expert

★★★★☆

WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers offers a compelling take on webgpu, though not without flaws. While the treatment of programming is excellent, I found the sections on Computers & Technology less convincing. The author makes some bold claims about compute that aren't always fully supported. That said, the book's strengths in discussing programming more than compensate for any weaknesses. Readers looking for Books will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on Computers & Technology, if not the definitive work.

January 27, 2026
Charlie Reed

Charlie Reed

Graphic Novel Fan

★★★★★

WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers offers a compelling take on webgpu, though not without flaws. While the treatment of graphics is excellent, I found the sections on Computers & Technology less convincing. The author makes some bold claims about JavaScript that aren't always fully supported. That said, the book's strengths in discussing compute more than compensate for any weaknesses. Readers looking for shader will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on ray-tracing, if not the definitive work.

January 15, 2026

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Reader Discussions

Alex Johnson

Alex Johnson

Just finished WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers - wow! The part about compute really got me thinking.

Alex Johnson
Alex Johnson

What did you think about compute? That's what really stayed with me.

Sam Wilson
Sam Wilson

Great point! It reminds me of graphics from another book I read.

Taylor Smith
Taylor Smith

Have you thought about how compute relates to webgpu? Adds another layer!

Sam Wilson

Sam Wilson

Has anyone else read WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers? I'd love to discuss graphics!

Sam Wilson
Sam Wilson

Have you thought about how graphics relates to shader? Adds another layer!

Taylor Smith
Taylor Smith

I'd add that graphics is also worth considering in this discussion.

Jordan Lee
Jordan Lee

Great point! It reminds me of graphics from another book I read.

Taylor Smith

Taylor Smith

Has anyone else read WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers? I'd love to discuss graphics!

Taylor Smith
Taylor Smith

I completely agree! The way the author approaches ray-tracing is brilliant.

Jordan Lee
Jordan Lee

Great point! It reminds me of programming from another book I read.

Casey Brown
Casey Brown

Great point! It reminds me of graphics from another book I read.

Jordan Lee

Jordan Lee

After reading WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers, I'm seeing graphics in a whole new light.

Jordan Lee
Jordan Lee

I'm not sure I agree about programming. To me, it seemed more like webgpu.

Casey Brown
Casey Brown

I'd add that graphics is also worth considering in this discussion.

Morgan Taylor
Morgan Taylor

I completely agree! The way the author approaches shader is brilliant.

Jamie Garcia
Jamie Garcia

I think the author could have developed programming more, but overall great.

Riley Martinez
Riley Martinez

Interesting perspective. I saw webgpu differently - more as webgpu.

Harper Davis
Harper Davis

Yes! And don't forget about compute - that part was amazing.

Casey Brown

Casey Brown

I'm halfway through WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers and programming is blowing my mind!

Casey Brown
Casey Brown

Yes! And don't forget about graphics - that part was amazing.

Morgan Taylor
Morgan Taylor

For me, the real strength was ray-tracing, but I see what you mean about webgpu.

Morgan Taylor

Morgan Taylor

The ray-tracing aspect of WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers is what makes it stand out for me.

Morgan Taylor
Morgan Taylor

Great point! It reminds me of shader from another book I read.

Jamie Garcia
Jamie Garcia

I completely agree! The way the author approaches graphics is brilliant.

Riley Martinez
Riley Martinez

Great point! It reminds me of webgpu from another book I read.

Harper Davis
Harper Davis

Yes! And don't forget about compute - that part was amazing.

Quinn Bennett
Quinn Bennett

What did you think about programming? That's what really stayed with me.

Reese Campbell
Reese Campbell

Great point! It reminds me of programming from another book I read.

Jamie Garcia

Jamie Garcia

Just finished WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers - wow! The part about shader really got me thinking.

Jamie Garcia
Jamie Garcia

I think the author could have developed shader more, but overall great.

Riley Martinez
Riley Martinez

Yes! And don't forget about graphics - that part was amazing.

Riley Martinez

Riley Martinez

Has anyone else read WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers? I'd love to discuss webgpu!

Riley Martinez
Riley Martinez

For me, the real strength was webgpu, but I see what you mean about shader.

Harper Davis
Harper Davis

For me, the real strength was ray-tracing, but I see what you mean about webgpu.

Quinn Bennett
Quinn Bennett

I'd add that webgpu is also worth considering in this discussion.

Reese Campbell
Reese Campbell

For me, the real strength was ray-tracing, but I see what you mean about webgpu.